Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hand-checked floor material — ships with the channels you need at high resolution.
Brick Pavement 03 brings a rough, uneven and brick surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
Maps are packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Brick Pavement 03 integrates without negotiation. Motion designers will recognise the workflow immediately.
1 file in the archive — ZIP.
Engine compatibility: Unreal Engine, Cinema 4D, Maya, Houdini and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Brick Pavement 03 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban