Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Concrete 010 — a concrete material pack with verified normal-map convention and tiling.
Concrete 010 brings a concrete, flat and pattern surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Blender.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Concrete 010 integrates without negotiation. Motion designers will recognise the workflow immediately.
1 file in the archive — ZIP.
Drop into Blender, Unreal Engine, Marmoset Toolbag, Cinema 4D and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Concrete 010 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban