Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Ready-for-Marmoset PBR set capturing bricks character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Bricks 020 brings a bricks, clean and light surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Suited for any pipeline that respects PBR conventions: 3D artists can drop Bricks 020 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Tested across Unity, Unreal Engine, Blender, 3ds Max and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban