Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Brown Brick 02 delivers color, normal, roughness, displacement, AO maps ready to drop into Maya or any modern renderer.
Brown Brick 02 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, rough character of real brick surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Brown Brick 02 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Tested across Maya, Unreal Engine, Houdini, Unity and Blender. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Brown Brick 02 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban