Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tileable rough surface captured for production use, full PBR coverage at high resolution.
Church Bricks 03 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rough, red character of real brick surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Church Bricks 03 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Drop into Unreal Engine, Cinema 4D, Maya, Houdini and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Church Bricks 03 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban