Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
bunker, concrete and dark PBR material, packaged at high resolution with both normal-map flavours included.
Concrete 033 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bunker, concrete character of real concrete surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Concrete 033 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Concrete 033 loads cleanly into Maya, Unity, Cinema 4D, Marmoset Toolbag and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Concrete 033 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban