In stock
Gravel 011
$39.00
A clean gravel surface, captured and processed for direct integration into Maya.
Description
Surface character: gravel, pebbles and rocks. Gravel 011 is a gravel material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Gravel 011 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Compatible with Maya, Cinema 4D, Unreal Engine, Houdini and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Gravel 011 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
