Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hand-checked gravel material — ships with the channels you need at high resolution.
Gravel 031 delivers a gravel PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Gravel 031 integrates without negotiation. VFX departments will recognise the workflow immediately.
1 file in the archive — ZIP.
Tested across Maya, Unity, Houdini, Marmoset Toolbag and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban