Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A clean brown surface, captured and processed for direct integration into Unreal Engine.
Ground 084 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, forest character of real ground surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Ground 084 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Compatible with Unreal Engine, Cinema 4D, Unity, Houdini and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Ground 084 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban