In stock
Ice 003
$29.42
Ice 003 — production-grade PBR material set with color, displacement, normal, roughness channels at up to 8K.
Description
Surface character: frozen, green and ice. Ice 003 is an ice material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Targeted at indie game studios who prefer accuracy over flair. Ice 003 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Unity, 3ds Max, Unreal Engine, Blender and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Ice 003 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
