Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A bark, tree PBR pack tested for clean tiling and accurate shading in Maya.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Knotted Pine Bark ships ready for production use, not as a sample.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Suited for any pipeline that respects PBR conventions: motion designers can drop Knotted Pine Bark into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Knotted Pine Bark loads cleanly into Maya, Houdini, Unreal Engine, Marmoset Toolbag and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Knotted Pine Bark integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors