Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Leather 003: technical PBR material with documented channels for predictable shader behaviour.
Leather 003 delivers a leather PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at ArchViz teams who prefer accuracy over flair. Leather 003 won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Drop into Blender, Houdini, Maya, Cinema 4D and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors