Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Marble 005 — a marble material pack with verified normal-map convention and tiling.
Marble 005 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the clean, marble character of real marble surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Marble 005 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with Unity, Marmoset Toolbag, Unreal Engine, Maya and 3ds Max. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Marble 005 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban