Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tile-tested gray pack — gray, grey and light character with the maps your shader graph expects.
Marble 010 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the gray, grey character of real marble surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped in JPG, PNG and EXR. Color, displacement, normal, roughness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Marble 010 integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Drop into Blender, Marmoset Toolbag, Unity, Cinema 4D and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Marble 010 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban