Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Metal 016: ready-to-use metal surface for product visualisers working in Maya.
Metal 016 delivers a metal PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Metal 016 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Tested across Maya, Blender, Marmoset Toolbag, Houdini and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Metal 016 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban