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Interiors · surface MXR-PH-METASEQUOIA_BARK

Metasequoia Bark

$40.07

A clean bark surface, captured and processed for direct integration into Unreal Engine.

WoodZIP Instant download
One licenceCommercial use included, no tiers
Drop-in readyStandard formats, no conversion step
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Article
MXR-PH-METASEQUOIA_BARK
Type
Seamless surface, full PBR stack
Scene
Interiors
In the download
1 file · ZIP
Licence
One licence, commercial use included · terms
How you get it
Download opens in your account once the payment clears

Surface character: bark, tree bark and natural. Metasequoia Bark is a natural material captured for production rendering, with maps that behave the way your shader graph expects.

Technical specs: color, normal, roughness, displacement, AO channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.

Suited for any pipeline that respects PBR conventions: motion designers can drop Metasequoia Bark into their material library and continue working without a single rebake.

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