Panorama
Mirrored Hall — captured indoor panorama, hall, mirror and window, ready as primary light source.
Mirrored Hall delivers an indoor panorama prepared for production work. Seam alignment is verified, exposure is balanced, and the asset performs identically in real-time and offline renderers.
Maps are prepared at high resolution. Files are provided in EXR, HDR and JPG, giving you the choice between full-precision EXR and lighter HDR or JPG when you need fast iteration.
Whether you light hero stills, real-time game scenes, or architectural walkthroughs, Mirrored Hall provides the latitude you need without forcing you to micro-tune ten lights by hand.
1 file in the archive — ZIP.
Compatible with Houdini, Unreal Engine, 3ds Max, Marmoset Toolbag and Blender. Load as IBL through the world / sky shader of any major renderer — Blender's World, Unreal's Sky Light, Unity's Skybox, or Cinema 4D's Physical Sky equivalent.
One purchase, permanent access. Combine with PBR materials and 3D bundles in a single cart to trigger the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Light