Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Painted Bricks 005: technical PBR material with documented channels for predictable shader behaviour.
Painted Bricks 005 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the black, bricks character of real painted bricks surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Painted Bricks 005 integrates without negotiation. Motion designers will recognise the workflow immediately.
1 file in the archive — ZIP.
Engine compatibility: Blender, Unity, Maya, Cinema 4D and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban