Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tileable tree surface captured for production use, full PBR coverage at high resolution.
Palm Bark is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the tree, tree bark character of real natural surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Targeted at motion designers who prefer accuracy over flair. Palm Bark won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Tested across Blender, 3ds Max, Unreal Engine, Houdini and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Palm Bark integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors