Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Ready-for-Marmoset PBR set capturing grey character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Paving Stones 102 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the grey, paving character of real paving stones surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Paving Stones 102 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Drop into Blender, Unity, Unreal Engine, Cinema 4D and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Paving Stones 102 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban