Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Production planks pack — covers color, displacement, normal, roughness, ambient-occlusion, metalness at high resolution, no rebake needed.
Surface character: black, dark and planks. Planks 024 C is a planks material captured for production rendering, with maps that behave the way your shader graph expects.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for 3D artists who need a material to drop into a scene and stay there. Planks 024 C works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Compatible with Cinema 4D, Marmoset Toolbag, Unreal Engine, Unity and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors