Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Planks 037 B — full PBR set with color, displacement, normal, roughness, ambient-occlusion, metalness ready for hero-shot renders at high resolution.
Planks 037 B is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the floor, planks character of real planks surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Planks 037 B into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: Cinema 4D, Unity, Unreal Engine, Houdini and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Planks 037 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors