Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hi-res outdoor material — rough, broken and red, mapped for tiling and engine-agnostic use.
Red Bricks 02 brings a rough, broken and red surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
All maps ship in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Red Bricks 02 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Drop into 3ds Max, Unity, Unreal Engine, Cinema 4D and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Red Bricks 02 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban