Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
An irregular, paving PBR pack tested for clean tiling and accurate shading in Blender.
Rocks 023 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the irregular, paving character of real rocks surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Rocks 023 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Engine compatibility: Blender, Maya, Unity, 3ds Max and Houdini. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Rocks 023 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban