Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Sign 012 — full PBR set with color, displacement, normal, roughness, opacity, metalness ready for hero-shot renders at high resolution.
Sign 012 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the black, danger character of real sign surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Sign 012 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Compatible with Houdini, Marmoset Toolbag, Unity, Maya and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Sign 012 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban