Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Smear 002: technical PBR material with documented channels for predictable shader behaviour.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Smear 002 ships ready for production use, not as a sample.
Technical specs: color, normal, roughness channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Smear 002 integrates without negotiation. Indie game studios will recognise the workflow immediately.
1 file in the archive — ZIP.
Engine compatibility: Unity, Marmoset Toolbag, 3ds Max, Unreal Engine and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Smear 002 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban