Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Snow 01 — full PBR set with color, normal, roughness, displacement, AO ready for hero-shot renders at high resolution.
Snow 01 brings a snow, rough and uneven surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Technical specs: color, normal, roughness, displacement, AO channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Built for product visualisers who need a material to drop into a scene and stay there. Snow 01 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Engine compatibility: Maya, Houdini, Marmoset Toolbag, Blender and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban