Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
brown, light and wicker PBR material, packaged at high resolution with both normal-map flavours included.
Wicker 011 An is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, light character of real wicker surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, displacement, normal, roughness, opacity, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Wicker 011 An into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Drop into Cinema 4D, Houdini, Unreal Engine, Marmoset Toolbag and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Wicker 011 A with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban