Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tile-tested floor pack — floor, parquet and planks character with the maps your shader graph expects.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Wood Floor 044 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Suited for any pipeline that respects PBR conventions: 3D artists can drop Wood Floor 044 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Wood Floor 044 loads cleanly into Unreal Engine, Blender, 3ds Max, Cinema 4D and Marmoset Toolbag. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors