Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Metal 057 A — full PBR set with color, displacement, normal, roughness, metalness ready for hero-shot renders at high resolution.
Metal 057 A brings a clean, copper and metal surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
The pack is shipped in JPG, PNG and EXR. Color, displacement, normal, roughness, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Built for 3D artists who need a material to drop into a scene and stay there. Metal 057 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Tested across Maya, Cinema 4D, Unity, 3ds Max and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban