Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Carpet 009 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at high resolution.
Carpet 009 brings a carpet, pattern and small surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Cinema 4D.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Carpet 009 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Carpet 009 loads cleanly into Cinema 4D, Blender, 3ds Max, Unreal Engine and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Carpet 009 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors