In stock
Metal 010
$46.04
Production metal pack — covers color, displacement, normal, roughness, metalness at up to 8K, no rebake needed.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Metal 010 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for 3D artists who need a material to drop into a scene and stay there. Metal 010 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Blender, Unreal Engine, Marmoset Toolbag, Cinema 4D and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
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