Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
A clean blind surface, captured and processed for direct integration into Houdini.
Tactile Paving 005 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the blind, paving character of real tactile paving surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at ArchViz teams who prefer accuracy over flair. Tactile Paving 005 won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Compatible with Houdini, 3ds Max, Marmoset Toolbag, Maya and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban