Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Asphalt 027 A: technical PBR material with documented channels for predictable shader behaviour.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Asphalt 027 A ships ready for production use, not as a sample.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Asphalt 027 A holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Compatible with Unity, Unreal Engine, Houdini, Cinema 4D and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Asphalt 027 A with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban