Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
An asphalt, damaged PBR pack tested for clean tiling and accurate shading in 3ds Max.
Asphalt 029 B brings an asphalt, damaged and floor surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at ArchViz teams who prefer accuracy over flair. Asphalt 029 B won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Engine compatibility: 3ds Max, Maya, Cinema 4D, Houdini and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban