In stock
Asphalt 029 B
$33.96
An asphalt, damaged PBR pack tested for clean tiling and accurate shading in 3ds Max.
Description
Asphalt 029 B brings an asphalt, damaged and floor surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at ArchViz teams who prefer accuracy over flair. Asphalt 029 B won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: 3ds Max, Maya, Cinema 4D, Houdini and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
