Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hi-res outdoor material — rough, worn and dirty, mapped for tiling and engine-agnostic use.
Asphalt 03 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rough, worn character of real outdoor surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Asphalt 03 into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Engine compatibility: Marmoset Toolbag, Maya, Blender, 3ds Max and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Asphalt 03 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban