Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tileable bricks surface captured for production use, full PBR coverage at high resolution.
Bricks 101 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bricks, brown character of real bricks surfaces without forcing you to spend an evening rebaking maps.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bricks 101 integrates without negotiation. VFX departments will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with Unity, Marmoset Toolbag, Unreal Engine, Cinema 4D and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Bricks 101 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban