Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Drop-in PBR material: concrete, rough and wall. Channels included for indie game studios.
Concrete 013 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the concrete, rough character of real concrete surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Concrete 013 integrates without negotiation. Indie game studios will recognise the workflow immediately.
1 file in the archive — ZIP.
Engine compatibility: Cinema 4D, 3ds Max, Marmoset Toolbag, Unreal Engine and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Concrete 013 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban