Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tile-tested building pack — building, facade and glass character with the maps your shader graph expects.
Surface character: building, facade and glass. Facade 007 is a facade material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, emission, metalness channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Facade 007 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Tested across Unreal Engine, Houdini, Unity, Blender and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Facade 007 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban