Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tiles 007 — a tiles material pack with verified normal-map convention and tiling.
This material was processed for accurate tiling, predictable normal direction, and clean displacement for hero shots. Tiles 007 ships ready for production use, not as a sample.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for product visualisers who need a material to drop into a scene and stay there. Tiles 007 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Drop into Marmoset Toolbag, Blender, Unity, Houdini and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Tiles 007 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban