Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Facade 017: ready-to-use facade surface for ArchViz teams working in Unreal Engine.
Facade 017 delivers a facade PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported to one consistent standard.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, emission, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at ArchViz teams who prefer accuracy over flair. Facade 017 won't surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
1 file in the archive — ZIP.
Engine compatibility: Unreal Engine, Maya, 3ds Max, Cinema 4D and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban