Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Production man made pack — covers color, normal, roughness, displacement, AO at high resolution, no rebake needed.
Flour brings a white, flour and food surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Flour holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Compatible with Unity, Marmoset Toolbag, Blender, Cinema 4D and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Flour integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban