Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Ground 078: tile-mapped ground material — brown, floor and forest, high resolution, drop and render.
Ground 078 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, floor character of real ground surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Built for indie game studios who need a material to drop into a scene and stay there. Ground 078 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Ground 078 loads cleanly into 3ds Max, Marmoset Toolbag, Blender, Maya and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Ground 078 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban