Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
frozen, green and ice PBR material, packaged at high resolution with both normal-map flavours included.
Ice 004 brings a frozen, green and ice surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
All maps ship in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Ice 004 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Engine compatibility: Marmoset Toolbag, 3ds Max, Houdini, Maya and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Ice 004 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban