Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Hand-checked floor material — ships with the channels you need at high resolution.
Large Grey Tiles is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the grey, tiles character of real floor surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Large Grey Tiles integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Tested across Unreal Engine, Houdini, Maya, Marmoset Toolbag and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Large Grey Tiles integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban