Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Leather 012 — a leather material pack with verified normal-map convention and tiling.
Leather 012 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the couch, leather character of real leather surfaces without forcing you to spend an evening rebaking maps.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Leather 012 holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Engine compatibility: Cinema 4D, Unreal Engine, Houdini, 3ds Max and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Leather 012 with any two other assets in the same checkout to trigger the bundle discount automatically.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Interiors