Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Tile-ready aluminum PBR set at high resolution. Ships with color, displacement, normal, roughness, metalness for instant material setup.
Surface character: aluminum, metal and rough. Metal 050 C is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
Maps are packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Metal 050 C into their material library and continue working without a single rebake.
1 file in the archive — ZIP.
Metal 050 C loads cleanly into Houdini, Marmoset Toolbag, 3ds Max, Unreal Engine and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban