Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Rusty Metal: ready-to-use metal surface for product visualisers working in Unity.
Rusty Metal brings a rust, old and rusty surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
Technical specs: color, normal, roughness, displacement, AO channels at high resolution. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don't fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Rusty Metal integrates without negotiation. Product visualisers will recognise the workflow immediately.
1 file in the archive — ZIP.
Compatible with Unity, Houdini, Maya, 3ds Max and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban