Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Metal 053 B delivers color, displacement, normal, roughness, metalness maps ready to drop into Maya or any modern renderer.
Surface character: iron, metal and rusty. Metal 053 B is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped in JPG, PNG and EXR. Color, displacement, normal, roughness, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 053 B holds up in hero shots and tiles cleanly for repeating surfaces.
1 file in the archive — ZIP.
Engine compatibility: Maya, 3ds Max, Cinema 4D, Unreal Engine and Blender. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Metal 053 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban