Surface
The repeat above is generated from the preview of the file you get, not from a mock-up — that is how it lays down in your scene.
Pipe 002: tile-mapped pipe material — industry, metal and pipe, high resolution, drop and render.
Surface character: industry, metal and pipe. Pipe 002 is a pipe material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Files are prepared for close-up work and for background fill alike.
Built for 3D artists who need a material to drop into a scene and stay there. Pipe 002 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
1 file in the archive — ZIP.
Tested across Marmoset Toolbag, Maya, Unreal Engine, Blender and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Pipe 002 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
One licence per file, commercial use included, no tiers and no attribution requirement on your renders. The full text is on the License Agreement page.
Built & Urban